Kanari Kitty

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Saturday, 22 September 2012

[Update]LaTale: Animation Simulator 1.5a!

Posted on 20:59 by Unknown
     

It seems LaTale's animation simulator has been updated recently!  Be aware- this update is pretty half-assed 





(1.5a? A? Does this mean there will be a 1.5b?) There's something that was bothering me with this update.  See how my example Maestro and Blade Dancer seem to be awkward in position?  If you don't notice it, the Blade Dancer's shadow is RIGHT above the letters, and the Maestro's is a tad far as well as the character. Either it's a bug or that's supposed to be like that. I caught it by clicking a button next to the basic character changes and under the two options that are shown on the right. If you have NO idea what I'm talking about, then just ignore this. 

So the update seems to be VERY similar to the 1.4 by appearance and all, and I believe it is. Why the update then? I'm not sure, there might have been some bugs with the previous versions or something. 

*Since I'm using the OGP client for the 1.5a simulator, I have NO idea what the other clients might have or do if you use the 1.5a simulator. Anyways, I guess I'll show you a list of what hasn't been fixed so far of what I have seen.


 Stuff that hasn't been fixed   
Some items, especially weapons, are still invisible.
Emotes above 73 are hidden. If you type in 74, 75, etc in the box next to "Emoticon" where the numbers are manually, the emoticons show on the character but when pressed up or down they go straight to emoticon 73.
After emote 73, you can't press the check box next to Animate to make the character stop moving. It automatically goes to emote 73.
The last three classes in the Class drop-down menu are in symbols.
When you click on any of those symbols or "unknown" classes and then you click on a weapon, the weapon glitches and flies everywhere around the character.


That's some of the bugs/glitches I saw which were pretty noticeable, I guess  But anyway, that's pretty much all I have to say about this update. Hopefully the next one will be way better or something, maybe fixing the minor bugs that I posted above. It's not much of a big deal to have updates anyway since the Simulator is pretty much "complete", meaning it doesn't really need any big changes to it  As long as it animates well, it's fine (my honest opinion)

See you all on the next entryimage
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